Ff6 blue magic. And there's one missable lore. Ff6 blue magic

 
 And there's one missable loreFf6 blue magic  Zircank4758 12 years ago #1

As a gameplay element, magic is the counterpart of physical attacks, and generally, those who mainly use magic are called mages. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by. Final Fantasy IV and V set necessary precedents that allowed VI to push its story, themes, and. FF8 - Magic is found or 'drawn' from enemies, single use, any character; also . . They only have 100 HP. Bestiary entry (PlayStation) Fiend, also known as Doom, is a boss in Final Fantasy VI. Many shops change their inventory over the course of the game, thus many of the equipment pieces listed on this page as being sold in a location will not be available for purchase at all times. 9. 8200E0F0 FFFF. Use unblockable spells like Ultima or your strongest other magic. Introduction and Narshe Narshe / Narshe Mine. It is sent by Kefka Palazzo shortly after Shadow traps him between Fiend and Demon's statues when the Returners attempt to escape the Floating Continent. Stops magic with Silencer and counter-attacks with L. Dance and Rage, Adventuring School Dance is Mog's special ability in Final Fantasy VI, where he learns different dances by battling on the terrains of different battlefields. Blue Magic, also known as Blue, is a Magic skillset in Final Fantasy V. It is one of the eight legendary dragons, and is the dragon of the Poison element. The Balloon is an enemy in Final Fantasy VI. It is located in the northwest corner of the world, and it is Rachel's hometown. • 6 mo. Its purpose is to stall the party's attacks while Air. I believe none of them are permanently missable, but the hardest to get late in the game are the level magics, since they do depend on your current level. Most of the time a character capable of using Blue Magic is known as a Blue Mage. When you get Gau back, have him Rage Zombie Dragon. 5 Doom, so make sure the party member's levels aren't multiples of five or they will be wiped out. It does not pose a significant threat at the time it is encountered. The ultimate black magic: 80: Quake: Earth elemental attack: 50: W. Though his physical attributes are quite low, his Magic attribute and MP are higher. Last >>. It also appears as a weapon used by. The Floating Continent. The percentage of base damage (based on 128 Mag. Overview of the Game Itself 2. It is encountered on the Floating Continent. 4 + EX 1. The Garm, also known as the Red Wolf, is an enemy in Final Fantasy VI, fought in Narshe and Narshe Cliffs. Magic is the core to Final Fantasy VI, and, in a lot of cases, the key to success. It can be obtained from the enemies Mythril Dragon, Calcruthl, Birostris, Devilfish, and Mover, as well as the. Pwr, MPow, Attack Magic Potency, Mana, M-Power, or just Magic, is the stat that determines the amount of damage a character can do when casting a spell or using any ability whose effect depends on the user's Magic stat. Ultima (アルテマ, Arutema?) is a recurring spell in the Final Fantasy series. Category:Blue Magic in Final Fantasy Tactics Advance. 99) you can miss level 4 and level 5. Level Up Bonus: MP +10%. The original FINAL FANTASY VI comes to life with completely new graphics and audio as a 2D pixel remaster! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. It costs 22 MP to cast. Final Fantasy III. Peps Up with an ally when it takes damage, then launches at the party with Exploder. It is an in-game list of enemies the player has defeated. Level 99 32001652 0063 - Note: Does not modify HP, MP, statistics or available abilities HP 9,999 32001653 000F 32001654 0027 32001655 000F 32001656 0027 - Note: Current and Maximum HP MP 999 32001657 00E7 32001658 0003 32001659 00E7 3200165A 0003 - Note: Current and Maximum MP EXP 5,000,000 3200165B 0040. Those mortals caught amongst their fighting became espers, and were forced to fight endlessly as slaves to the gods. This attack may be learned as a Blue Magic spell. If monster is. Posts: 5. The bestiary feature in Final Fantasy VI can be accessed in the Config menu. Absorbs MP from an enemy. There's also items that heal like potions, but that's not magic. Tri-disaster is an ability available to Summoners. Introduction to the FAQ and the Challenge 3. Poison. Blue Magic is a general magic category available only to Blue Mages. The yellow Glutturn is the. It is a rare enemy, only having 1/16 encounter rate inside the Yeti's Cave and the only random encounter in the dungeon that does not inflict Imp. When Strago views a compatible enemy ability, he permanently learns the ability and can then select it from the Lore menu, using it against opponents. There are two major prizes here, the Phoenix Esper and Locke, as well as one of the eight legendary dragons. The Junk is an enemy in Final Fantasy VI fought in the final dungeon. NAME: Quistis Trepe. Cyan (seems his magic stat is quite horrible but I don't know still)Boosts attack and magic. All varieties of Magna Roader have a chance to use powerful level two magic every other turn, but otherwise. Attacks with Rush. Magic spells are divided into three categories. So now, with power leveling, what stat is best to raise for these: 1. The Holy Dragon: Cultists' Tower. RAGES. Curses one enemy to die in 30 seconds. -. I mean sure we could have it but with how you earn abilities in this game the blue mage job would be butchered and be a very heavy downgrade How about we go over what the Blue Mage is all about. The. You can defeat Kefka eventually, but the. Strago's Lore spells are just like Blue Magic in other Final Fantasy games - if Strago observes one of these spells in battle and survives, he'll learn the spell at the end of the fight. HOW TO OBTAIN BLUE MAGIC SPELLS: If you've played FF6 (3 in the USA) or Final Fantasy 7, you most likely already know. Try restarting the game. ATTRIBUTES: High attack power, high speed, high evade, high magic defense. The Esper Caves, also known as Espers' Gathering Place, is a location in Final Fantasy VI, located to the west of Thamasa. Blue Magic. All blue magic spells are enemy abilities that must be learned as a spell by engaging and defeating enemies after the learnable ability is performed. 3 Muddle, Reflect????, Quasar, L. Its HP are low, but it has strong regenerative powers. The Apocalypse is Cloud's sword found at the end of the Ancient Forest puzzle. The Daedalus, also known as the Didalos, is an enemy in Final Fantasy VI. It can be learned from Dark Force, Daedalus, Dullahan, Zurvan, and Kaiser Dragon. It is an alarm device built by the Gestahlian. Cultists' Tower, third treasure room. I tried compiling all the places I saw Blue Magic in T-Edition. Drawing closer, Tonberry attacks with his Cleaver. Blue Magic is a recurring type of magic in the series where one uses magic learned from enemies. It generally does not prohibit enemy abilities that do not cost MP. Cait Sith ×2. Final Fantasy Pixel Remaster Series Guides. The town and its history are integral to understanding Locke's past and motivations. Slows the flow of time for all enemies. Hydro pull sucks all enemies to you and is very useful for freezing/uvibrate or doing your black/white tours. If you want more then 3 AP per battle just fight via the WoB's "Final. It ignores resistance to Death, as well as the Heavy flag, restores the undead to full HP, and can be learned from Page 64, Level Checker, Azulmagia, Executor, Enuo, and Level Tricker. Lore is Strago's ability in Final Fantasy VI and the game's form of Blue Magic. "Need" is a relative term. Having checked real quick, it seems you can obtain all blue magic in world 3. 10. Locke (currently using Ultima weapon+gladius+master's scroll+genji glove) 2. #2. It is weak to Fire, so Firaga attacks are an easy way to defeat it without wasting MP on higher-level spells. The Ice Dragon: Narshe Snowfields. updated May 31, 2018. It only becomes accessible after the party has rescued Relm from the Burning Home in Thamasa; if the party tries to visit earlier, the cave entrance is nowhere to be seen on the world map. Gogo is a secret playable character in Final Fantasy VI. You need to be at least level 30 with tier 3 magic from the Narshe Esper. 4 Flare, Lv. It is one of the more powerful enemies encountered on the Floating Continent and always appears alone. It is found in the Gold Dragon's and Guardian's rooms in the final dungeon, with 6/16 chance of encounter against a 10/16 chance of Ahriman's encounter. Scan is a spell, not a skill now. Three Warring Gods), also known as the Statues and Gods, are, according to legend, collectively the gods of magic and the beings that. Blue Magick (Tactics A2) Category:Blue Magicks in Final Fantasy Tactics A2: Grimoire of the. Because there's no story reason for Setzer to randomly learn novel magic, and if every character now has some sort of natural magic acquisition, that's kind of weird. Misses targets with Float status. The Warring Triad is based on the Warring Triad from Final Fantasy 6. And if you're too high (e. . Final Fantasy VI PlayStation Bestiary entry The Chaser is an enemy in Final Fantasy VI. Final. Mighty guard and basic instinct when doing things solo. From here, each team will battle one of the Warring Triad: Fiend, Demon, and Goddess. It is a powerful enemy that always attacks with either a Fortis or a Death Machine, also powerful enemies. 5 Doom, Poison Tusk, and Demi. . Blue Mage (青魔道士, Aomadōshi?, lit. ago. FFVI No Magic Run! WarriorOfLight5 5 years ago #1. Learning- Genius: Learned all kinds of blue magic techniques. Crawlers usually attack in groups of three or four, and use their special attack Feeler to Poison characters. It also has fairly high HP. It takes 3 seconds to cast and can be recast every 30 seconds. It is one of the eight legendary dragons, and is the dragon of the Fire element. Kill it in one shot by using Aqua Rake and Ice 2. The Mousse, also called Muus, is an enemy in Final Fantasy VI fought on the world map near Kohlingen in the World of Ruin. Spoilers. His special attack is Doom, and Strago will learn it if he's paying attention. In all titles featuring the spell, Ultima hits all enemies for massive non-elemental magic damage. Flamethrower (火炎放射 or かえんほうしゃ, Kaen Hōsha?) (フレイムスロアー, Fureimusuroā?), also known as Flame Thrower, Burn Ray, or Emission, is a recurring ability, usually a Blue Magic spell in the Final Fantasy series. Attacks with QuartzPike and L. Final Fantasy VIII []. Vargas uses this ability to remove Locke, Edgar, and Terra from battle so that Sabin fights him alone. HOW TO OBTAIN BLUE MAGIC SPELLS: If you've played FF6 (3 in the USA) or Final Fantasy 7, you most likely already know. • 2 yr. Final Fantasy VII. ซึ่งผู้ที่โดนโจมตี. Silence (沈黙, Chinmoku?), also known as Mute, is a recurring status effect in the Final Fantasy series. Once the battle is over, he will be able to cast that spell. The painting of Emperor Gestahl in Jidoor revealed the location of the Phoenix Cave, but you want to be well-prepared before you attempt to delve this dungeon. The surrounding mountains are abundant with. That's called cheating and stops the game being fun. Floating Continent (Escape) Naude. Second, obtain the Magic Urn Rage and use it. It is commonly used by. Blue Magic is awesome, except on Final Fantasy X where it is crap and even the best spells are worse than Rikku's mix. Mind Blast is also an enemy ability used by the Soulflayer family. It is a member of the Warring Triad, and one of the three final bosses in Kefka's Tower before facing Kefka himself. Condensed Lore Guide 3. Usually, it works in conjunction with a spell's inherent. From a distance he'll attack with Step Mine. Hi guys, Welcome Back to Final Fantasy VI Pixel Remaster!! This is all magic's Ultimate skill. Go up and fight forced battles until you get to the cave. There's a Save Point here. Through his magical ancestry, Strago is able to learn techniques used by enemies, known as Lore (Blue Magic). I'm going out on a limb and guessing that locke/setzer will be pretty useless, since they'll never have magic, and slot is pretty crap. The bestiary is available from the Bonus feature under. But the world of FF6 isn’t quite so benevolent, and that’s why it still hits so hard, despite being a story with mech suits, yetis, and magic spells. Save the game to a slot and reset, then pick the last option on the list to access available bestiary info, and the sound test. The final dungeon has a shtick where you send three parties in and each has to take their own path, with each of those paths culminating in a boss. Once selected, these commands are used continuously until the end of battle. For some special, such as White Wind, it is neccessary to. ---. The War of the Magi caused magic to. If threatened it will try to escape. Attacks with holy energy. Final Fantasy VI: Cheat Engine Table v1. I've also added. The Dark Behemoth is a boss in the Advance and 2014 Matrix Software versions of Final Fantasy VI. This process must be repeated until the spell is learned. Matra magic but that's like the very end of blue. List of the weapons in Final Fantasy VI. Silence is. It first appeared in Final Fantasy V and has since appeared in every game in the main series except for Final Fantasy XII and XIII. Lore - Magic Spells learned from enemies. Freezes foes with Cold Dust and counters attacks with Revenge and Sneeze. Mage is a type of job class adept at manipulating magic on the series, shared by friends and foes alike. Overview. As a descendant of the Magi, Strago is one of a handful of humans who possess natural magic, manifested as the Lore command that allows him to use Blue Magic. It can also refer to the spell, which causes such an effect. B tier: Sabin, Edgar, Setzer,. He joins the party late in the World of Balance before the game shifts to the World of Ruin. It is one of the eight legendary dragons, and is the dragon of the Lightning element. It is an in-game list of enemies the player has defeated. It simply requires "seeing it cast". You can also delete the line "_v. best way to gain blue magic. The Nelapa, formerly called Nerapa, is a boss in Final Fantasy VI. It is the last dungeon in the World of Balance prior to the World of Ruin, and thus a major point of no return for the game. Vanish. There is a walkthrough god, and he is Lufia. At least the Gun Mage class in X-2 redeemed blue magic in Spira, even if it had more missable spells than FF6. It can be found at Magitek Factory. Engulfs one enemy in flames. Kefka uses powerful magic, including Blizzara, which is virtually an instant kill against a single character. Attacks with Absolute 0, N. The Didalos' attacks include Fire Wall, L. Add in a crummy gear set and the fact that any character can use magic and you get a so-so character. For Final Fantasy VII on the PlayStation, a GameFAQs message board topic titled "Who would be the last - blue mage/ mimic - standing in a fight?" - Page 3. . Lore (Blue Magic) Timestamps: ======================World of. You'll be near the midpoint in the game before you have access to Lores in Final Fantasy VI. You can control each of the groups, the object is to stop the guards from reaching Terra and defeating the commander. The Magna Roader, formerly known as Mag Roader and MagRoadr, enemies are a series of four enemies in Final Fantasy VI. He's weak vs. ©1997–2023 Josh Alvies (Rangers51) All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. The camp is clearly intended as. It will often flee from battle on its first turn. Blue Dragon . 7 By Skoobouy <skoobouy at hotmail dot com> Compiled and useful for Final Fantasy III for the Super the Super Nintendo or Final Fantasy VI for the Sony Playstation. Final Fantasy VI marked the end of an era as the last mainline Final Fantasy to be developed for the SNES and exclusively for a Nintendo console. . Like his three palette swap counterparts (Test Rider, Death Rider and Hell's Rider), Dante always attacks the party alone and, like other enemies in the area, he can confuse the party. Post count adds to Karma. You'll need to bring two parties, which means eight well-equipped Characters. In addition to Bolt and like attacks, causes in-fighting in the party with Charm and Love Token. If an enemy is level 70 let's say (this is higher than what you'll be facing), Flare Star does 5600 damage to them, and Gau's Physical is probably doing about 1000, so that's 3300 damage per turn on average. Silence prevents the afflicted from using Magic and other commands that require speech, such as the Sing ability. Blue Magic is a general magic category available only to Blue Mages. Aetherial mimic is a must at all times. The optional character Gogo may also use the Lore command, but is. This enemy only has 1 HP, but it carries the Megalixir, which heals your entire party. He is old, but he can still wield some powerful magic. Encounter. The original Super Nintendo Entertainment System version does not have a bestiary, but one was added in the PlayStation remake, and it has been available since. Ultima Buster, originally translated as Atma, is a boss in Final Fantasy VI. This process must be repeated until the spell is learned. The Red Dragon, formerly called Red Drgn, is a boss in Final Fantasy VI. Missile Bay should be the first attachment of Air Force to be destroyed. Edgar (Alternates using ultima and chainsaw) 3. It spins three slot reels, which the player stops one by one. Because of that, and because Lores can be exceedingly useful, you will probably want to pick them up as soon as you can after that! Here's a quick table that links directly to the walkthrough chapter where you can. These values are floats so they won't stick even if you hard save your game file. Go for Strength. Again, guess you're just not intelligent to understand simple things. Final Fantasy VI []. Doublecast is a Special ability that allows a character to cast two Black Magic spells in a. Magic is no problem with Reflect Rings. Mainly uses status-affecting attacks like Condemned, Disaster, Specter, and Elf Fire. • 2 yr. I got a little lazy after I learned the spells. It has the ability to summon more enemies upon its defeat. Equip Moogle Charm and go spelunking in Too Many Random Battles Yeti Cave. Blue Magic first appeared in Final Fantasy V and has since appeared in nearly every game in the main series (excluding Final Fantasy XII and XIII). Final Fantasy VI Lore Availability. A minor glitch prevents the player from seeing the Roulette cursor if they attempt to target a party member or enemy with any sort of action while Roulette is being used. Over time, the survivors lost themselves to. In FF6 Strago had to see the spell happen, but didn't have to be hit by it. It was released in April 1994 for the Super Nintendo Entertainment System in Japan, and released as Final Fantasy III in North America in October 1994 (with alterations made due to Nintendo of America's guidelines at the time). Chaser uses Dischord on itself to create the same effect as Shell. Each of the eight drops a useful item when defeated. The Earth Dragon: Opera House. And there's one missable lore. The majority of. Everyone raises both arms now instead of one during Gestahl's speech (Terra's flashback scene very early in the game). It will sometimes summon Pipsqueak to attack its enemies. Lores can be learned from enemies, and can be used at any point thereafter. Final Fantasy VI Advance. It is weak to Poison, so it is suggested that Edgar uses his Bioblaster on it. 6. Use AtmaWeapon to get past its defenses. A Blue Mage may learn this spell from the Death Claw, Treant, Gilgamesh, Soul Eater, Azulmagia, Iron. so something clearly doesnt work here and its glitched. duh. Like his three palette swap counterparts (Test Rider, Death Rider and Hell's Rider), Dante always attacks the party alone and, like other enemies in the area, he can confuse the party. Strago is a weak character, probably the weakest (and slowest) in the game. Also, the description for the Statue of the Gods says that it is a "complex design of intertwined humans, demons, and machinery," within "one can see parts that resemble Kefka. WoR (Jidoor Continent grasslands/forests) 175. Its Spell Power is 60, its Hit Rate is 150, and it is vulnerable to Runic and Reflect. For a complete list, see Lore (FFVI). Without Magic, and Lightbringer not functioning at full capacity, he really needs that Master's Scroll to be worth something in an NMG. For its duration, Trance doubles her offensive stats, doubling her physical and magic damage and halving the magic damage she receives. It costs 4 Blue Magic Points to set. It is the lair of Kefka Palazzo in the World of Ruin, formed from the debris of civilization when he moved the Warring Triad out of alignment and destroyed the known world. Blue Magic is learned by Strago Magus, where it is referred to as Lore. Blue Magic is a Magic skillset in Final Fantasy V. There are over 150 spells at the Blue Mage's disposal. Blue Magic Spells. WoR (Dinosaur Forest) 173. Type. It inflicts darkness, silence, and slow on all enemies that have the reflect status, but will fail on any enemies immune to any of those statuses. Edgar's (infamous) line with Relm at Thamasa was changed again. Again, guess you're just not intelligent to understand simple things. Dante is an enemy in Final Fantasy VI. Lore: Doom, Roulette. Absorbs all elemental magic. Category:Blue Magic in Final Fantasy XI. Mog's going to hit 255 Defense without it, ESPECIALLY due to the Paladin's Shield in that set. Equip the Soul of Thamasa and a Gold Hairpin on your best. Version 6. Drawing closer, Tonberry attacks with his Cleaver. Level 5 Death is used by Blue Mages. 4 Flare. Namex. The archetypal mages in the series are the White Mage, Black Mage, and Red Mage, all introduced in the original Final Fantasy. It is taught by Bahamut at a rate of x2, though Celes can learn it naturally at level 81. Spin the slots, just like Setzer. But only if Strago is alive when the spell is cast, and when the battle is over. Three Moogles (Kupek, Kupop, Kumama) form a group with Locke plus there a re two other groups with four Moogles each (Mog, Kuku, Kutan, Kupa n and Kushu, Kurin, Kuru, Kamog). You don't need to even see the enemy, just have the item that teach the ability. #10. Everyone raises both arms now instead of one during Gestahl's speech (Terra's flashback scene very early in the game). The Blackjack will also be torn in half, scattering the heroes. 351 ratings. Inspector Gesicht Nov 26, 2021 @ 10:31am. There are 24 of them and you can learn them also if used with Relm special commands "Sketch" or "Command". The Nelapa, formerly called Nerapa, is a boss in Final Fantasy VI. He has Poison , Drain , Thunder , Blizzard and a fairly weak physical attack. Final Fantasy IV and V set necessary precedents that allowed VI to push its story, themes, and. Home Triple-A Games Final Fantasy 6 Pixel Remaster: How To Get All Of Strago's Lores By Quinton O'Connor Updated Aug 16, 2023 Lore is Final Fantasy 6's very own riff on series staple Blue Magic. Blue Mage Appearances: FF5, FF6, FF8, FF9, FF10, FFX-2, FF11, FFTA Aliases: Gun Mage. A mysterious young woman, born with the gift of magic, and enslaved by the Gestahlian Empire. 3 Muddle. #5. FFVI - Missable & Optional Content. ago. They only have 100 HP. As a Mime, Gogo can mimic the attacks of other party members and "equip" their unique abilities, giving them a high degree of versatility. After one character has learned a spell, all party members can use it. Speck absorbs magic, so it can become a pain if you don't kill it quick. Titania. It has a cast time of 1. 4 Flare. 0, it was an instant cast ability that inflicts unaspected damage to a single target. The game was originally marketed outside Japan as Final Fantasy III because only two other games in the franchise (Final Fantasy and Final Fantasy IV) had been given. It takes 7 seconds to cast and can be recast every 20 seconds. 14. Kaiser Dragon, also known simply as Kaiser, is a superboss in the Final Fantasy VI GBA and 2014 releases. It often uses Transfusion and Self-Destruct to kill itself, the latter of which can be dangerous. Final Fantasy 3/6j Natural Magic Game FAQ Meeple Lard Date: 4/05/05 Version:0. Blue) is a job in the Final Fantasy series, first introduced in Final Fantasy V. You can learn Lores on the Veldt, yes. Dark Force is a notable enemy because, with the exception of Force Field, Grand Delta, Transfusion, and. Final Fantasy IX. It can teach Strago his Transfusion Lore. Aero is a Blue Magic ability for the Blue Mage job, learned from Moldwynd, Gigas, Magissa, Mykale, Azulmagia, and Defeater. Opera House stage (access using the middle switch in the switch room) Skull Dragon. It will also not work on targets that are Undead, instead restoring them to full health. You can still use mixtures to modify your levels to learn level 4 quarter and. First it attacks with a Blaze, then it damages its enemy with Exploder. World of Ruin. As this is the tutorial phase of the game, it is easy to defeat with the player's Magitek Armor. This guide was created to explain which spells are the most useful, when to use certain spells, and so forth. Celes will arrive if you didn't bring her, and in both cases, she will be spared from Gestahl's paralyzing spell, as Gestahl has an offer to make. Casts Condemned on the party at the beginning of battle, but isn't a tough opponent. water, so Aqua Rake and CleanSweep are good attacks to use. Get the forgettable Yeti, Umaro, because he holds a more useful esper, Terrato. It's really super awesome!TIMESTAMP:00:00 Fire00:12 Blizzard00. Then it will use Sleep to vanish again. The Pipsqueak's Program 55 attack turns its target into an Imp. Blue magics are enemie techniques that Strago can learn when used. Its special attack, Gunk, inflicts slow, and it is immune to many types of elemental damage, but it is otherwise unremarkable. The final dungeon has a shtick where you send three parties in and each has to take their own path, with each of those paths culminating in a boss. For the most part, you should go for the Steals. The Bandit, or Repo Man, is an enemy in Final Fantasy VI fought in the Narshe Mines in the beginning of the game. Moogle Charm run through the early parts of Kefka's Tower for things like Minerva and Force Shields. A Place to Call Home - And discuss all things Final Fantasy. The following instant death abilities fail on Heavy enemies: Time Magic spell Banish; Gaia's Quicksand and Bottomless Swamp; Blue Magic spell. The Mover is an enemy in Final Fantasy VI that always appears in groups of three in the final dungeon. However, it is. As a young man in Thamasa. Against a single target, Blaze could possibly KO a party member even if they are at full HP. Leap Frog. Both from a story and character perspective it is the most appropriate way for the game to unfold and play. Blue Magic (Tactics Advance) Category:Blue Magic in Final Fantasy IX. The natural magic challenge is how Final Fantasy VI was meant to be played. You can also win by reducing his MP to 0, so try using Rasp and Osmose. Bestiary entry (PS) The Venobennu, also called Abolisher, is an enemy in Final Fantasy VI fought in the Esper Caves. Three gods descended from the heavens. . Dark Behemoth uses Mighty Guard to increase its defenses, and counterattacks with the powerful Heave, a physical attack. A wolf trained for battle. They often appear in groups of three, or together with a Cherry or Daedalus. Comprehensive information on the monsters, treasures, shops, and more of Cyan's Soul Dreamscape in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS. <>Command Values<> 00 Fight 01 Item 02 Magic 03 Trance 04 Revert 05 Steal 06 Mug 07 Bushido 08 Throw 09 Tools 0A Blitz 0B Runic 0C Lore 0D Sketch 0E Control 0F Slots 10 Rage 11 Nothing 12 Mimic 13 Dance 14 Row 15 Defense 16 Jump 17. 9. Gau is one of the most interesting characters in Final Fantasy 6.